About
Dusty Monk – President and Founder
"For pretty much my entire life I’ve played in and worked on virtual worlds. From Islands of Kesmai on the Compuserve Information Service, to Ultima Online, to Everquest, to World of Warcraft, since I was a teenager I’ve possessed a passion for playing and participating in these realms, and dozens more. In 2008, when Microsoft closed my then employer Ensemble Studios, I saw an opportunity for something new – not just for myself, but for the genre which I love so much. Windstorm Studios is the realization of that opportunity. I bring with me close to fifteen years of professional game development experience, and have contributed to some of the best triple-A titles in the business. Furthermore, I bring a wealth of firsthand knowledge of how a top notch studio is run and maintained – taken from my tenure at one of the most respected game development houses in the industry, Ensemble Studios."
Though Windstorm Studios is currently small, the work being done here is by no means the work of one man. Utilizing licensed and proven technologies, and contracting with industry veterans, Windstorm Studios is bringing together top level talent from literally all over the world. And while we’re currently not hiring, we expect to be growing soon, so be sure and check back here often for opportunities.
Windstorm Studios is currently seeking funding partners that share in its vision of a brighter, better online game of tomorrow! If what you’ve seen here piques your interest, or you’d just like to know more us and our projects, we’d be happy to talk to you. Don’t hesitate to e-mail us at contact@windstormstudios.com.















